Andy Gilbert Posted December 1, 2009 Share Posted December 1, 2009 Hi ,not sure if im right here but the wikia command for "get rotation" is: entity:GetRotation( global ) Yet i cant seem to get that to compile but what i can get to compile is: MeshAngles = EntityRotation(mesh,1) Is that wrong... right or am i just confused? Thanks Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d Link to comment Share on other sites More sharing options...
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