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turning


cassius
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I have a character in my game who walks across a room and turns right into another room. I used Rotateentity with a value of 90 degrees to turn him but it looks too abrupt and unnatural. Does anyone know how I can fix this.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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