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Soft Body Collisions


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Are there any plans for soft body collisions?

 

Also, is there a way to set different collision values on different parts of an object? Like for a tree, where the trunk is 100% resistive and the low branches and leaves are only 20% resistive so that if the player keeps pushing, they will eventually make it through.

simpleSigPNG.png

 

Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

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