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360 support????


tcmodder
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Well Leadwerks is written using OpenGL not DirectX and I think xbox360 is DX only...

So I can guess that you won't see any xbox360 support in the near future (or the far)

Anyone correct me if I'm wrong.

I create the game you play. I create the rulles you will obey.

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You could write a LE like engine using XNA, so that it has all the same commands and features as LE has. Then you can use the same game source code for PC and XBOX.

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There are other issues though. Josh can't just write the engine for XBOX or PS3. Microsoft won't let you near it unless you can demonstrate x,y,z and jump through hoops backwards. Red tape.

 

If the engine could leverage a reputation of having some AAA titles behind it then maybe it might get some wheels turning. Or a stonking huge bribe.

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