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Displacement Maps


SlipperyBrick
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There's a tessellation shader available, but tesselation honestly isn't that great of a feature expect under very specific circumstances. A simple parallax shader should definitely be added, and it's not hard to do.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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Hey Shad,

 

I can give you this texture ....

 

DMz2tOz.png

 

I have a normal, diffuse, spec and height if you want this for tests biggrin.png

 

Would love to see a parallax shader available.

 

I do remember the tessellation shader being available at some point but the displacement shader is the only thing there now.

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