Jump to content

is it possible to pre-render the next map ?


dennis
 Share

Recommended Posts

So if its possible to load 9 maps each occupying one tile of a 3 by 3 grid but 8 low poly and 1 high poly representing your current location, then when your location changes toone of the outer tiles, that tile becomes high poly and the new centre and 3 or 5 new low poly tiles are loaded with 3 or 5 tiles discarded depending on the location moving to a corner or side tile, and the old high poly tile is replaced with a low poly version, thus providing an infinitely sized world.

Link to comment
Share on other sites

Loading maps isn't asynchronous and so each time you load there will be a pause. So yes, you could get an infinite world, but you'd have to be loading models that have already been loaded in memory at least once (to take advantage of instancing because loading a model that is already loaded isn't really noticeable). And you'd have to load probably a few tiles at a time each frame to avoid a possible noticeable lag.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...