tjheldna Posted June 18, 2015 Share Posted June 18, 2015 I was using collision hull a week or two ago and worked fine and exported a number of meshes. I've exported two models now with the child mesh named collisionhull and in the model viewer its coming up as polymesh where before it converted the collisionhull mesh by default. I also think the collisionhull mesh didn't appear in the scene view but it is now (can't remember exactly). Link to comment Share on other sites More sharing options...
Josh Posted June 18, 2015 Share Posted June 18, 2015 Please provide the file that does not work as expected. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
tjheldna Posted June 18, 2015 Author Share Posted June 18, 2015 Cheers, NB Also note the measurement conversion into LE dosen't work with Modo's fbx so I have to scale everything by 0.01 in the editor or 1% in the model editor. Link to comment Share on other sites More sharing options...
Josh Posted June 19, 2015 Share Posted June 19, 2015 There is definitely something funny going on here...I need to test some more. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
tjheldna Posted June 19, 2015 Author Share Posted June 19, 2015 Thanks Link to comment Share on other sites More sharing options...
Josh Posted June 19, 2015 Share Posted June 19, 2015 This was actually never implemented! Fixing it now... My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts