Jump to content

How do i apply texture my level without make it look really weird


DatSexyGrid
 Share

Recommended Posts

Hi sry for bothering you guys with nooby questions

 

im really bad when it comes to textures, everytime i apply texture to things it looks like ****.

 

it applies a new image to the mesh every 8th grid square if i understand it correctly?

which can make some stuff like walls and floor look really wierd.

Is the solution to always have the same size on texture as the mesh I wanna assign texture to?

 

 

how do you guys manage things when texturing your levels would really appreciate if i got some adviceeyqrL8C.jpg?1

Ignore my silly nick

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...