Jump to content

[Beta 3.5] game crash on test


 Share

Recommended Posts

What I find with beta updates is, if you changed App.lua, FPSPlayer.lua or other, you may need to look in your project folder, find the latest **.bak file created on same day that update happened, rename your .lua file and then rename the .bak file to the App.lua or whatever changed with the beta update. Does this make sense?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...