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Texture Quality


gamecreator
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I think I'm doing something wrong but I can't tell what. The texture quality on my terrain is pretty horrible no matter what compression settings I use both in the editor and in the template program. The left side is the editor/program and the right is the texture editor (which looks fine). I have all my settings at maximum in the editor options. Any thoughts as to what I may be missing?

 

texture.jpg

 

Edit: I think it has something to do with the normal because when remove that it looks better.

 

Edit 2: And now I have black dots at the corners of my textures for some reason. Saw this somewhere before. Gotta get some sleep now though. Thoughts welcome in the meantime.

 

Sand from this texture pack:

Free 3D textures pack 08

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Ah, Josh thought he solved this problem but apparently it's still around

http://www.leadwerks.com/werkspace/topic/8336-terrain-textures-have-black-dots/

It's fine for me as I'll be using normal maps anyway. But I guess the easy fix is to use your own flat normal map.

 

As for the quality issue, I'll need to research more after work. It didn't seem as bad at a quick glance this morning.

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