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Posts posted by ChrisMAN
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Has anyone used AppTerminate() in lua within a c++/lua project?
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Does a leadwerks C program listen to Lua calls to AppTerminate()?
When i invoke AppTerminate from Lua it isnt doing any. Am I doing it wrong?
Thanks,
Chris
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If your model uses bones of any sorts you have to used a material with 'skin' in the name.
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how do you output to editor console in lua
thanks!
chris
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i am wondering if blender is exporting hidden layers. i will have to dig a little deeper. regardless the gmf converter should have given an error if it couldnt read the mesh. i didnt make the model so i dont know all of its nature but the fbx has serious issues. thanks for looking at it macklebee.
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here is a link to the fbx
i do prefer to have a good cli conversion tool over a graphical tool for such a simple job. it's also nice to be able to automate conversion.
josh:
you don't have to fast track this fix for my case. i will need to get to it eventually, but stupid normal life keeps my leadwerks at a slow pace. it would be cool to know when you think you can get it done. i have lots to keep me busy. keep up the great work on le3d.
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here is a link to a screenshot when opening in the mesh viewer
http://screencast.com/t/V19iq2jzc
there error is "unexpected end of stream"
here is a link to the gmf file
actual filesize is 16 bytes, the mesh is obviously not present
thanks in advance
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I am trying to convert a blender exported fbx to gmf using fbxtogmf.exe
here is the log
it says its succesful but the gmf is 1k
the model has 65k verts and is ~29MB as an fbx
Lua AppTerminate()
in Programming
Posted
Thanks for the reply Josh. I guess my confusion was from the wiki.
http://www.leadwerks.com/wiki/index.php?title=Application_Commands
It looks like the lua command AppTerminate is an alias for the C command Terminate.