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microsoft open sources decent c++ rest client http://blogs.msdn.com/b/vcblog/archive/2013/02/26/the-c-rest-sdk-quot-casablanca-quot.aspx
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standarized ini format created by owner of github. expect a c implimentation before long. https://github.com/mojombo/toml
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Preorder Watch Dogs on ps4 for 100 clams. http://www.amazon.com/gp/product/B00BI83EVU/ -- ouch
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This is the best concise article i have read on gcc, its tools, and make. http://www3.ntu.edu.sg/home/ehchua/programming/cpp/gcc_make.html
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if you had to do it you would start with team build you would start here. https://wiki.jenkins-ci.org/display/JENKINS/Team+Foundation+Server+Plugin
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blender 2.66 is out, much improvement to sculpting
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Yeah. I started playing with the snake hook sculpt tool and the collapse short edge. It came out really well. I think you are talking about the "decimate modifier". Probably my favorite tool because I hate spending an hour retopologizing things. I really wish I could compare the sculpting to Zbrush, but I haven't had the chance to use Zbrush yet...
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asm.js is only 2x slower than C, so today it's as fast as NaCL was 18 months ago & it has DOM access, back compat. and no proprietary APIs. A game engine writen in c++ using emscripten running in a js vm would == a totally hackable engine. javascript is running at the same speeds as .net/java. i havn't wrapped my head around this yet but it is exciting. i wonder how long it will be before we see this architecture in the wild.
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It burnt my eyes for a whlie too. After 5000 loc I think I am over it now. There is always http://moonscript.org/
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