Believe me Rick it wouldn't. To model and animate to a AAA standard, which I assume Michael is referring to, is beyond the capabilities of most of us. I have had quite a bit of experience recently and I have come to the conclusion that whilst the fundamentals are easily understood to move from that into producing work approaching that quality is a pipe dream for most of us. It's a bit like coding AI, you can get 90% of the way quite easily but the devil is in that last 10%.
I would prefer to work with an animator/ modeller as part of a team but have faced the possibility that I might have to shell out a sizable amount of money in the end to pay someone to do it for me. After all, if someone was to ask us for a sizable chunk of game code, which might take us several months to write, how much would we charge?
Very impressive ... did you train the squirrel too