Jump to content

AggrorJorn

Members
  • Posts

    4,816
  • Joined

  • Last visited

Posts posted by AggrorJorn

  1. 10 minutes ago, randomdude said:

    Oh Jorn I can make one if you want. I´m a pro on animating by now and have a big load of bvh´s. I just need to know what animations you need.

    Awesome :)  If you help me out with that you'll get a free copy of the script. I will send you a pm.

  2. Unfortunately no. The controls, movement and rotation are done for a while now but I still need to find a decent (free) test model with lots of animations. I think people would expect an animated character with the third person script and I want to release it with a flexible character animator component.

  3. I have used crouching with the default character controller for many years  and this was officially supported. I don't know how long it has been since this option was removed. Leadwerks did recently switch to a new version of the Newton dynamics physics engine, which migh have something to do with it.

    Other than that, there are some issues with the current character controller which are pain to work with. Search for topics with 'Side scroller' and you will find plenty. 

  4. Closing in on the release date. Only 2 more days.

    • Road generation has been optimized a lot. 
    • Example scenes are ready.
    • Side geometry: banks

    Todo:

    • Terrain alignment still needs some work. Odd scenarios
    • Sometimes textures get strange artifacts.
    • Rotation mode: spline alignment is not as smooth yet.

     

     

    1.jpg

    2.jpg

    3.jpg

    4.jpg

    5.jpg

    • Upvote 4
  5. On Windows 8:

    • From the Start screen, click the Desktop tile.
    • Once on the desktop window, press Windows + R keys simultaneously to initialize the Runcommand box.
    • In the available field in the Run command box, type %TEMP% and press Enter.
    • Upvote 1
  6. 20 hours ago, randomdude said:

    Yes I tried it but it seems the use function is based on the camera, like if the object/entity is in the center of the camera the hand symbol shows up.

    I must be missing something. With a third person camera, what you can interact with is also based on the camera and a pick. Ricks suggestion on making a larget hitbox can do the trick or the the radius of the pick can be bigger. 

  7. Last attempt before creating a bug report:

    - If you create a new project, do you get the same errors?

    If not, then there is something wrong inside your current map. I create a bug report and attach your map. 

    • Export your project and see if the map opens when there are no models in exported project.

     

    • Upvote 1
×
×
  • Create New...