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Arska134

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Everything posted by Arska134

  1. Thanks Clackdor that is what i was looking for. But now when i think about my project that kind of syncing is not an opinion, because server doesn't even use Leadwerks. I need to think better way to sync world models later. But thanks. Probably need that command later.
  2. I'am making multiplayer game and i need to sync all entities in scene over network. How can i get all entities, entity positions and rotations in Blitzmax?
  3. Hello! 1. I want to know what is best way to get camera effects like "black and white". 2. And another question. This is not camera effect, but how do i create some kind of thermal view? Thanks.
  4. I've been programming some kind of grenade code, but problems... again... I need to add force for object to right angle (where camera is pointing at. camrotation.X and camrotation.Y) Not very good at maths, but i think it needs some "Sin" and "Cos", so... help.
  5. Hello again. Here is some questions for you about controllers and editor: 1. How i can increase player controller height. Now it's tall as grass. player=CreateController(8.8,0.45,0.25,45) Tried to change values without luck and those values are from FPScontroller lua script. 2. Can i add my own models to Leadwerks editor? If yes, How? (i'am using evalution kit) 3. Can i add animated models with Leadwerks editor to scene? Thanks for advance.
  6. Yup. This problem is solved. Thanks Macklebee for helping me at chat. Now i am using framework correctly.
  7. Any little example about how to use SetEntityCallback() ?
  8. "Compile Error: Identifier 'entitycollisioncallback' not found" I am using BlitzMax.
  9. I just wanna know how i can get TModel impact force when two models collides. Can't found function for this one. :/
  10. So why smoke is black when they are against terrain? And how do i fix it? Offtopic: Is there IRC channel for Leadwerks to ask these little questions?
  11. Thanks! I just do little more testing with Leadwerks Evaluation Kit (and bother you guys in here some more ) and i am going to buy full version soon. Looks good this far.
  12. I wish that I could afford Blide and stuff, but i am very strict on money because i am just a student. :/ 150 € for Leadwerks is cheap, but much for me. But i am pretty sure that i'll buy Leadwerks. Awesome engine and easy. I'll ask some questions quick: 1. If i buy Leadwerks. Can i update my engine to next version free or do i have to buy engine again every single time? 2. If i make something cool with engine. Am i eligible to sell my product?
  13. Full version of BlitzMax, trial version of Leadwerks
  14. Hello everybody! I installed Leadwerks yesterday and i have done some testing and i like what i see. I am considering to buy Leadwerks engine. Now i am messing around with 30 day trial with BMax. Now i am learning things about light, but i encountered little problem. I try to make some kind of "flashlight", but i can't rotate pointlight. I tried it this way: positionentity(pointlight, Vec3(EntityPosition(cam).X, EntityPosition(cam).Y, EntityPosition(cam).Z)) rotateentity(pointlight, Vec3(EntityRotation(cam).X, EntityRotation(cam).Y, EntityRotation(cam).Z)) Thanks.
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