I to paraphrase a question.
In the Wiki there is a description of the API for C, C + +, BlitzMax, C #, Lua, Pascal. For example, Loads a body from a serialized physics shape file:
LoadBody
* C: TBody LoadBody (str path, TEntity parent = NULL)
* C + +:
o Body:: Body (const std:: string & path, const TEntity = 0)
o virtual void Body:: Load (const std:: string & path, const TEntity = 0)
* BlitzMax: LoadBody: TBody (path: String, parent: TEntity = Null)
* C #: IntPtr LoadBody (string path, IntPtr parent)
* Lua: LoadBody (path, parent)
* Pascal: function LoadBody (name: PAnsiChar; parent: THandle = 0): THandle;
But the description for Lua is available not everywhere. To write full game it is necessary to know description Lua for each function API a LE. Where can I find this information for Lua?