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VicToMeyeZR

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Posts posted by VicToMeyeZR

  1. what about the lua file the editor does use?

     

    I remember josh posting which file that was, but I can't seem to remember. I thought it was base.lua, but I can't seem to get any changes from it to take effect in the editor

  2. I would say that your not getting the values for object.port or object.playerCount without those being pulled in that would be false, and would make the count wrong on the function, so it would only see CreateHost(0) which is invalid, and would be nil.?

     

    Try changing to object.host=CreateHost(0, 81, 31)

  3. you are not a bmax user so it doesn't really affect you concerning the framewErk module... People are just asking why all of sudden did something as arbitrary as wErk get changed? Something other than its not cute anymore as an answer. Its frustrating and annoying when your code wErks just fine one day then the next day it crashes because of some minor update. I don't think its too much that people ask why it was changed.

     

    Which still hasn't been answered. Not That it effects me, as I just got BlitzMax, but that would be annoying for no reason

  4. A BSOD when overclocking is not a bug, it's a feature...it keeps your GPU from melting!

     

    I was kind of wondering if that wasn't what was going on... I thought my 23 fans was enough. maybe have to wait till I get the water cooling.

     

    lol

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