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imothep85

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Everything posted by imothep85

  1. Whe really need to change the actual state of Leadwerks how the user can interact with the scenes and models You really need to change that by something standart for exampleALT+middle mouse make the 3d object rotated when it's selected, MAJ+middle mosue can show the textures, CTRL+middle mouse can zoom dezoom the view, MAJ+ middle mouse can move the view left/right on the scene. Like in any 3d software !
  2. why not to change the actual system by something better and easier for all, inside leadwerks by default a texture folder has to exist, allways !!! When the user install Leadwerks or run it he can just drag and drop files inside that folder and then Leadwerks convert every image to .tex wh ocan be directly used on 3d models by drag and drop. Easier for every one, less work, less waste of time !!!!
  3. no, that solution is NOT working at all...
  4. i tried to change the color of it //Fog color. Use alpha for transparency uniform vec4 fogcolor = vec4(243,176,161 ,0.45) but nothing change the fog stay white :s;
  5. hi in my scene i created a character and added the script for the xbox 360 controller. but it keeps crashign all the time with error line 115 local gamepadlib = assert(package.loadlib("LuaGamePad", "luaopen_gamepadlib")) "The specified module could not be found." how to fix this problem????
  6. ok it worked it was one camera in the scene, so i removed the camera and it works do you know where i can find a tutorial where i can see how create a player prefab? i know how to create a new empty scene, but not how to add a new player prefab thanks
  7. Hi, i buy leadwerk sometime ago, i updated it today, and i tried to just create a floor with a player character, PROBLEM IS !!!! WHERE is THE MAIN PLAYER????? how to ADD a character ?????? i want to create a fps camera for starting, WHERE are the tutorials for 2017....not old tutorials from 2014 please because that doesn't work anymore !!!!! i REINSTALLED 3 TIMES FOLDERS OF YOUR SOFTWARE ARE MISSING !!!!!!
  8. Hi, i was reading abotu this engine, a lot of infos. ONE THING who is not completly clear to me is: DO we have to PAY royalties on our sales on steam??? Because you said NO ROYALTIE. BUT i found THIS on your own website: Leadwerks Software will review and may make your item available for purchase. You will receive 50% of sales of your item directly from Valve each month via wire transfer. Valve will keep 30% of each sale, and 20% will go to Leadwerks Software. A $100 minimum balance is required to initiate a payment. If this amount if not met in a month, it will carry over until it is reached.
  9. i really hope the flowgraph is going to be more powerful, with more functions/actions .//vfx artis Im not a Lua developer at all, im a graphic artist/vfx, i use 3ds max. To me this engine looks very good, but if i have to code in lua.... :s mhh i think its going to be hard. Your flowgraph is exellent you just need to put more interrest on it, to work more on that, maybe is not important for the Leadwerk developer, but for users like me, yes its really important.
  10. Hi, it is possible in Leadwerks engine to create a game without having to code? with something visual like nodals functions? in my game i need to open and close doors, and activate just some traps, i saw all the leadwerks video tutorials and found that one (with the door)!!! but i found NO videos about HOW to make a game title/menu functions and saving/loading levels ingame and also Loading screens between two levels.
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