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Sakru

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Posts posted by Sakru

  1. Does other opengl graphic stuff render ok? games etc?

    Yes, everything works okay. All games. No bugs. It only appears in Leadwerks games or editor. I have tried Vectronic demo yesterday, and got the same result.

     

    I saw the same bug for maybe 2 weeks ago, but in only affected water planes. I never made any report because I use my laptop for programming only. Sometimes, I test Leadwerks scripts on it when I need to be sure that they are working on both Linux and Windows.

  2. They look good.

    Are they done all in Blender , modeling/sculpting ?

     

    Yes. BUT. It all depends on what are your goal is. For example, all hard surface scult, retopo, texturing and baking are done in 3D coat. Strokes in blender, feels better because you are working with polygons and not voxels. This why we have surface room in 3D coat, it is more blender like poly sculpt.

  3. Whatever Josh comes up with, all these suggestions/solutions need to be collected and presented in a neat article in the tutorial section under Performance. I have lost track of all of these posts.

     

    I agree, and we definitely need good tutorial about threads...

  4. I never had any of these issues, and I using Ubuntu with AMD 8350 + 7970 GPU. The performances are great, and I don't see much difference between Win or Linux on my rig. What CPU and GPU are you using? Is it a notebook with AMD Apu? If you use a notebook, it's better not install CPU drivers from update manager. Idk why, but, after I tried Ubuntu on my netbook with CPU drivers installed, leadwerks did lag a lot. And I have AMD A8/R7 with SSD.

     

    ****

    Oh, sorry I see now what hardware you use. Do you have the same frames inside Windows? Is it huge difference or is it just like 5 fps?

  5. No one here thinking that Leadwerks is a bad engine. It is my number one on he list of all game engines. But Josh could help our community by deploying new technology to the engine instead of spend time on game launcher (in my opinion). Time never stay still and technology is moving forward and same must be done with the engine. If 90% of all AAA games use PBR why not to do this for LE3?

  6. I don't understand Josh at all.. If you can make better sellings by applying standard technology to your product why is it bad? UE4 or Unity is not free at all, they are maybe free to use and by being free to use they are not in a bad situation at all, they are only growing. Leadwerks lacking many tools, and support for other standard software when it comes to game development. This why not many at all will be able to:

    1) deploy a game

    2) show how good Leadwerks is for other developers

    Even Jmonkey using PBR right now. How could this happen?=).

  7. Do NOT buy it. It is useless for game creation because of exporter. Its exports many .obj files of a single terrain + they are voxels, so they will have many polygons and you need to do retopo after it..... If you need a good terrain software, you have products like, Bryce, VUE, Geocontroll etc.

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