I need to know what entity1 and entity0 are so I can compare them to see if one of them is a trigger body and the other is the environment or player inside my main loop.
also: when you say public variable you mean created outside of created main loop and callback then initialized in one of them?
alright, also could you tell me how to share the data between the collision callback and my main loop i have tried some of my methods without success.
thanks.
Autodesk Kynapse is a AI sytem i think woud be good in LE 3.0.
demo vid: http://download.autodesk.com/us/kynapse/demos/intro_demo/autodesk_kynapse_intro_demo_800x480.html
ill post a small example tis is how i did it in lua
DrawImage(Button,GraphicsWidth()/1.8,GraphicsHeight()/1.35,GraphicsWidth()/2.5,GraphicsHeight()/2.8)
hope this helps.
6\27\2010
weekly update:
Working on GUI art, about 50% done so far estamated time of compleation for GUI 1.5 weeks.
working on main menu map, and map swiching system.
Websight is up and runing will now be posting lots more images there, i will stil post updates here.
http://www.sidewakestudios.com/CyberneticFude.html
Game Name is: Cybernetic Fude.