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Real Games made with LE

I've been experiencing a distinquished behaviour of the community for some time. It's like when someone advances in his work, suddenly everyone else advances too.   Yeah, I know in history also similar or identical inventions have been made around the world at the same time without that the inventors were connected or cooperating anyhow with eachother. There has been made also tests with apes, who learned that a banana was served in a certain spot, and new apes would go to that spot without

Canardia

Canardia

Leadwerks Engine Evaluation Kit 2.3 released

Finally, the evaluation kit for Leadwerks Engine 2.3 is released. Get it here. The evaluation kit allows saving and script editing for a period of 30 days. C/C++ programming is not possible with the evaluation kit. An NVidia GEForce 7000 or ATI Radeon 2000 series graphics card is required. An NVidia GEForce 8800 or ATI Radeon 3870 graphics card is recommended.

Josh

Josh

5 Hours !!!!

5 Hours ago I started "playing" with the road feature in the new editor .. 5 hours ago !!! no, not because there is a problem its just been way so much fun if you recall the video Josh did of this function, let me say its way more fun driving than being the passenger, but that aside this feature is simply great, and will suit a project I have in mind down to a tee. Took a while to figure out a few things I was doing wrong but the end results have been exactly what I was after. Top marks for th

Marleys Ghost

Marleys Ghost

ITS OUT!

Unfortunately I have school today, but that doesn't mean I don't have a computer. It was a nice surprise to wake up and find that Josh had sent the update emails already. I can't wait to get home and get to work with the new editor. Hopefully though someone will divulge the new "super feature" soon.

B-Byrnes

B-Byrnes

Leadwerks Editor 2.3 for those Monday blues ...

Well that was a nice surprise, having resigned myself to the fact that even though it was the 23rd today, the time difference between myself and Pacific time meant I would have to wait until 8pm tonight to upgrade to 2.3   But on awaking I found Josh had already sent the emails for upgrading .. Having today off means I can now spend it in its entirity "playing" ..   Leadwerks Editor 2.3, New forum, Blogs, gallery, file storage, customizable profiles, videos...   Who needs Christmas?

Marleys Ghost

Marleys Ghost

First Blog

Hmm, well this is the first time I have ever had my own blog. Should be interesting, honestly I hope people are interested in what I am working on. Maybe this will be even more motivation for me to make awesome stuff and wow everyone. Haha or maybe not.

B-Byrnes

B-Byrnes

Entering data...

I did not expect this many upgrades over the weekend! I'm entering data as fast as I can.   Already I can see the private sections are a big improvement. It totally changes the feel of the forum. It feels like it's more our own area, instead of just a random bulletin board floating around in cyberspace. If that makes any sense.

Josh

Josh

New Location New Editor.... same old noobish programmer/artist

First post in my leadwerks related blog... waiting like a kid on christmas eve night for the new editor.   now that I actually have a blog, I guess I will have to start actually producing something to put here... mostly I work on something, then get distracted by something else and never get back to finishing anything... but I have high hopes for december!

macklebee

macklebee

WerkSpace

Well, this is our new community site. I've wanted something like this for a while, and finally found a way to do it. We've got blogs, a gallery, customizable profiles, and yes, a forum. I was unsuccessful in my attempt to migrate the data from PHPBB, so the old forum will be left intact as an archive. I really like this new system. It's not just a forum, it's a social netwerking site!   If you register an account and aren't able to access all the goodies, please be patient while I enter a

Josh

Josh

Leadwerks Engine 2.3

Well it is finally here, pre orders are being taken and due for release Monday, 23rd Nov. (23rd? 2.3?)...         Source

Marleys Ghost

Marleys Ghost

Textures

I recently asked one of my nieces who is currently doing media and photography courses at college to keep an eye open for some "Gnarly Wood" textures. She emailed with a few images she had remembered to take. I spent an hour or two playing with them and quickly knocked up a place holder model in 3DWS to try out the two textures I had made from the images:           I then placed the model in an island scene I had built to test post processing effects using an application I have written

Marleys Ghost

Marleys Ghost

MP5

Here is a MP5 modeled by Mustafa. c&c are welcome.. ;)

omid3098

omid3098

MP5

Here is a MP5 modeled by Mustafa. c&c are welcome.. ;)

omid3098

omid3098

MP5

Here is a MP5 modeled by Mustafa. c&c are welcome..   Source

omid3098

omid3098

After sorting my modeling pipeline, I found som...

After sorting my modeling pipeline, I found some resources for cloth to sculpt and still I have to read more about anatomy.. I'm teaching "Mustafa" for modeling and after about 2 months results seems good. really good! now he can model almost everything in lowest possible triangles count and create UVs for his models. I will post his last model "MP5" weapon later. here is also another good polite guy "Vahid" in our modelling team. he is a highpoly modeller and I wish I could make him mor

omid3098

omid3098

After sorting my modeling pipeline, I found som...

After sorting my modeling pipeline, I found some resources for cloth to sculpt and still I have to read more about anatomy.. I'm teaching "Mustafa" for modeling and after about 2 months results seems good. really good! now he can model almost everything in lowest possible triangles count and create UVs for his models. I will post his last model "MP5" weapon later. here is also another good polite guy "Vahid" in our modelling team. he is a highpoly modeller and I wish I could make him mor

omid3098

omid3098

Scene Patrol v1.00

Test of an application written in C++ using Leadwerks Engine for testing scenes created in Leadwerks Sandbox.     Source

Marleys Ghost

Marleys Ghost

Veggie Shadow Test

With the recent update (2.28) I decided to test out the ability now to have vegetation layers cast shadows, it certainly adds a great deal of depth.     Source

Marleys Ghost

Marleys Ghost

Windows 7

This is my opinion of Windows 7. When I tried Vista, I immediately disliked it, but used it for eight months. At the end of that period I still disliked it for all the same reasons.     Source

Josh

Josh

Get your credit card out

...and head over to www.dexsoft-games.com to buy the Northern vegetation pack. I don't care if you don't even need it, just give them money so they will continue making incredible media. This is the artistic savior independent developers have been waiting for.   http://forum.leadwerks.com/viewtopic.php?f=32&t=5509   Source

Josh

Josh

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