Still researching a good car simulation script with LE 4.6, so what's new:
I changed some important parameters of my car script to make the car more nervous, better responsive to the world, rapid and giving more feelings and more controls by driving it.
Maybe it is not 100% what man can expect but it is now more fun to drive and that's important.
The car now calculates and integrates both the forces coming from the world and from the player commands,
That means it checks th