Jump to content
  • entries
    38
  • comments
    119
  • views
    85,259

About this blog

Making Games with LE 2.5

Entries in this blog

Impressions of Ultra

I started using Ultra Engine on 2023-01-18. Learning to use the engine has been really easy. The documentation is very clear and I can search for keywords I want to learn about. Each command has a fully working example, so I can quickly copy-paste and try the code. The installer is also amazingly fast and automatic, and updating to the latest engine is just a click away. Updating my projects to use the latest version is also fully automatic by clicking on the yellow sign. The supp

Canardia

Canardia in Game Development

IBM Lotus Notes/Domino is dead, long live IBM Notes/Domino!

Just fresh out from the press: IBM will drop the Lotus part from the name, because it misleads many people who remember Lotus 1-2-3, Lotus Smartsuite, and yes even Lotus Notes which is often thought as ancient and dead. This is very cool, because it removes the long name nonsense and makes it clear that it's a real IBM product, and everyone knows that IBM is the leader in computer technology, mostly on the hardware side, but since the aquisition of Lotus also on the software side, and of course

Canardia

Canardia

Goodbye Firefox!

You served us well for many years, beating all competition, and it shows in your old age and scars of development. To bring back the freshness and speed of the old days, with a modern and powerfully multitalented browser, we say:Welcome SeaMonkey 2.0!Why?Here are some reasons why SeaMonkey is better than Firefox:1) Uses only 56MB on google.com, while Firefox uses 82MB2) Faster than Firefox 3.5.5. Firefox 2.0 was always faster, and SeaMonkey is based on that.3) Firefox 3 introduced frequent crash

Canardia

Canardia

Even Faster

People are wondering what language they choose with Leadwerks3D. Sometimes they have some exotic languages in mind, but quite often it comes down to the decision between Lua and C++.   Recently I read an article that LuaJIT (yes, you can use it in Leadwerks3D too) is actually damn fast. It's fast, because the simpliness of the language allows for extreme optimizations. It might even come close to C++ speed, or in some cases even exceed it. That's how fast LuaJIT 2.0 is. But it's still in beta,

Canardia

Canardia

Engine Integrated Framework

Josh talked about the new engine integrated Framework: http://leadwerks.com/werkspace/index.php?/blog/1/entry-57-merry-christmas/   The engine integrated framework is the only way at the moment to have LUA and C++ code use the same framework instance. This brings some great benefits over the old way how framework works: 1) You can have LUA scripts which access framework commands, and they work also in your C++ program. Earlier the LUA scripts could not access the framework commands of your

Canardia

Canardia

Easy language

I introduced my new language earlier in Roland's Wizard thread, so I thought I could explain it a bit more. Of course a new language is always seen a bit sceptically by people, and they wonder why is it needed, or what benefits does it bring.   At its first version, Easy is still very simple, and based on Variadic Macros (macros which can take a dynamic amount of parameters), and I hope I can keep it that way, and not need a seperate preprocessor, since it would break some features, like dire

Canardia

Canardia

Easy

I invented a new programming language called Easy.It's faster than C++ (theoretically), since it inlines everything.I see no point programming in C++ without Easy anymore, since the same and better results can be achieved using this new language.It saves also a lot of time and costs when programming, and it should work also with other languages than C++, if they support variadic macros.Here's the Easy home page: http://www.siipi.com/easyEasy is still in version 0.0.3.0 0.0.7.0, but it will grow

Canardia

Canardia

Debian 5.0 GNU C++ makes the fastest code

MinGW 3.4.5 C++ vs. Visual Studio 2008 C++ vs. GNU C++ make quite different quality in speed of executable code.Currently MinGW is 1.902 times slower than VC++, and VC++ is 1.315 times slower than GNU:MinGW default:Speedtest 1.0 © 2008 SiipiCounting 10 billion floating points...Done. i=1410063201, n=100000.000003, time=41.594000s.Creating and deleting 1 billion class objects...Done. i=100000000, time=16.937000s.Total time=58.531000s.VC default:Speedtest 1.0 © 2008 SiipiCounting 10 billion floati

Canardia

Canardia

Code::Blocks

I'm testing Code::Blocks with LE2, instead of Visual Studio 2008/2010. So far it seems quite nice, and very intuitive to learn and configure. I already found some benefits of Code::Blocks over Visual Studio:   1) LE2 syntax highlighting can be configured to be different from the built-in C++ keywords. In VS they always have the same color. 2) Compiling time is much faster, because it can use MinGW. 3) Generated code is much faster, because it can use -O3 and -O6 optimizations. 4) Loading

Canardia

Canardia

Anushar

Humankind never had a chance. They came from the skies, like they did before, but this time they were not our gods - they were our fate, or so it seemed. We called them the Anushar, since that was the only thing we knew about them: the name of their leader. A few of us survived, perhaps because we were weak, and didn't appear to be a threat to them. This is where my story begins... Just testing the storyline for the new model I'm getting soon I'm so excited about it and hope tha

Canardia

Canardia

Advanced C++ programming

I just had a 3 day course about Advanced C++ programming. It was pretty cool, and I enjoyed every second of it.   I already knew most of the C++ language itself, but I've never taken any course about the different ways of programming, and which way suits best each solution. This was exactly what I wanted to learn, and I feel much more professional now   The course talked about the following things, and we had to write also real C++ code for most of the ways we just learned and compile and

Canardia

Canardia

A new Domino based forum template

I have developed my own forum software for Domino for some time, because I was always shocked with the basic lacks of functionality of conventional forum softwares like phpBB, vnboards, Invision Power Boards, SMF, etc.... For them it seems normal that all messages are lost when the forum software is updated, and they just eat it with a bitter taste in their mouth. They also take happily backups every day, but most of the backups fail because of some misconfigured ftp accounts. For someone who h

Canardia

Canardia

×
×
  • Create New...