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Making Games with LE 2.5

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I'm working on a editor which translates english into C++ for Ultra Engine in realtime. The idea is to make using Ultra Engine really easy, and it should suit beginners as well as advanced users. Over time I plan to make it an universal human language to computer language translator which can be configured to use any game engine or other engine. I'm also wondering if a commanding sentence is more easy than an spectating sentence, but perhaps both can be used to make it suit all cases.


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