Jump to content

[Linux] Cannot dismiss or answer No in prefab conversion dialog


Recommended Posts

I confirm this bug as well. I noticed it the other day but too busy to report the bug. It is 2:30am now but I will be back tomorrow with the steps you take to reproduce this bug... When it does happen you have to use the System Monitor to kill the Leadwerks process...

 

EDIT: I lied here are the steps now.

Version Leadwerks 3.1 Standard, Ubuntu 12.04 Linux 64 bit,

1. Open up Leadwerks.

2. Create a new scene.

3. Use a brush to draw out a floor.

4. Under the Prefab heading choose the FPSPlayer and place in scene on the floor.

5. Deselect the player.

6.Switch to the Scene tab and then select the Appearance tab.

Now select " Player under "the main Root heading" "Do not have the player preselected"

Bingo::: you get the dialog box that pops up but can not close and locks up Leadwerks...

Use System Monitor to kill the Leadwerks process...

 

I had to lock up Leadwerks 3 times to make sure I got all the steps right. ouch... LOL...

Link to comment
Share on other sites

I take that back, this was an error in my abstraction layer. Let me fix a few more reports and I will post an update for this.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...