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Map:GetEntity()


YouGroove
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Would be great instead of having to use ForEach and function below

function Callback(camera,entity, extra)
       --We only want to execute this on models.
       if (entity:GetClass()==Object.ModelClass) then

               local name = entity:GetKeyValue("name") 
               if (name ~= "") then

                      .... 
               end
       end
end

 

Having that function hard coded in the engine could be great to simply in one line of

code get entity by name or ID like :

Map:getEntity("name")

or

World:getEntity("name")

Stop toying and make games

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