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Easier skybox integration.


ChrisV
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Hey all,

 

Been trying severall days now getting a skybox working in LE 3 (trial version), without luck. sad.png

My idea is to create a bunch of free (and probably also a few non-free) skies (skyboxes) for LE 3 to go into the asset store, but...if I can't get them to work inside the editor, it's no use uploading them, not knowing if they'll work at all.

 

Josh told me that the trial version had/has a bug displaying skyboxes.

 

It would be nice if someone had a working example of a skybox (not a skydome) to send, so that I can look at how things are done/setup. smile.png

Or, if possible, fix the bug in LE 3 trial.

 

Thanks!

 

ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3

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Yups, tried that. Shadmar uses a skydome (half sphere model), which isn't the same as the skybox method I want to do. wink.png

There is an option to set any texture to a cubemap in the editor, such as for skyboxes, but I can't get it to work properly. sad.png

 

As far as I know there is no skybox feature in the Le3 editor.

Yeah, an important feature that should get implemented asap. biggrin.pngwink.png

 

ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3

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You can use Josh's cubemap shader on a big box

That's probably the one I'm talking about. Importing a cube cross image and setting the texture to cubemap, should do the trick, if I understood Josh correctly, but for some reason, it doesn't work.

 

Would be great if you could look into it, shad! You're superb with shaders! :)

 

ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3

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