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Physic Bounciness


beo6
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Hello everyone.

 

I finaly got some more time to play around with the new version.

 

First the physic seems to be working a lot better since my last tests.

 

 

i let a ball role with setTorque but it sometimes just jumps up into the air.

 

i have the example here:

http://code-i.de/Rolling.zip

 

(Keys: W,S,A,D)

 

if that is not the best way for controlling a ball how would you do this?

 

 

Thanks in advance for informations.

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Hello again,

 

i wasn't able to fix this issue for now.

 

But i noticed that it only starts jumping when i get near any obstacle but without touching it.

 

Enabling Swept collision also doesn't help.

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