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AlphaMask hides mesh in game & thumbnail


SpiderPig
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Go to solution Solved by Josh,

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Being an animated model I can't set AlphaMask in the editor and re-save it, so I added the line "alphaMode":"MASK" in the GLTF to the appropriate materials.  Loading the model back in the editor, it does what it should (transparent hair and eyelashes) but you can see in the thumbnail that the character is missing it's head and hands.  I get the same thing in my game.  I will PM you the model.

AnimatedAlphaMaskIssue.thumb.png.911a46a4a746cade9f4386bfff47a622.png

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The reason for this has something to do with the camera depth prepass, which indicates a problem with the depth shader...

image.thumb.png.740abeb56adca2bb7ecbaf386da8acdc.png

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