SpiderPig Posted March 26 Share Posted March 26 Being an animated model I can't set AlphaMask in the editor and re-save it, so I added the line "alphaMode":"MASK" in the GLTF to the appropriate materials. Loading the model back in the editor, it does what it should (transparent hair and eyelashes) but you can see in the thumbnail that the character is missing it's head and hands. I get the same thing in my game. I will PM you the model. Quote Link to comment Share on other sites More sharing options...
Josh Posted March 26 Share Posted March 26 The reason for this has something to do with the camera depth prepass, which indicates a problem with the depth shader... 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted March 26 Solution Share Posted March 26 Okay, it was just a missing shader combo. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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