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Renderer fails to initialize when opening project after deleting an old one that was just created


kasool
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Go to solution Solved by Josh,

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dev branch, Windows 11

 

Reproduce:

1. Create a new C++ project and open it

2. Close the engine

3. Delete that same project in Windows Explorer

4. Create another new C++ project, since it will now throw you back to the project manager instead of immediately opening the editor for the now deleted first project

5. Open the project:

image.thumb.png.b2870b2416413a1dae9f62e676b4dd41.png

 

Not really a showstopper bug by any means, since you just reopen the project and it works fine, and I don't imagine normally you'd be deleting/creating a bunch of projects. :)

 

It also seems to happen if you try to open an existing project after deleting the newly created project instead of step 4,5

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