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CPP Template: Components refer to Scene instead of Map


klepto2
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In the CPP template, the Components are not updated to reflect the Change from Scene to Map.

virtual bool Load(table& properties, shared_ptr<Stream> binstream, shared_ptr<Scene> scene, const LoadFlags flags);
virtual bool Save(table& properties, shared_ptr<Stream> binstream, shared_ptr<Scene> scene, const SaveFlags flags);
   
 

 

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