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BSP group/degroup function


YouGroove
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Could it be possible to have some group/degroup in BSP mode ?

 

If we would have some connected rooms or corridors we would need to duplicate them some times together, so a group function that would keep some BSP models grouped would be great.

 

Selecting one of them would select the group (same thing for scale, rotate).

 

Can we save a scene made of some BSP models as Prefab and re use it in another scene as BSP geometry ? (taht could replace the group function)

Stop toying and make games

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