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LE 3 lights colors missing :


YouGroove
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Well actual lights don't hae any color functions or parameters could it be dynamic.

 

I choosen a color for static caus it's possible in appearence tab panel, but nothing the light static stays white ?

 

So will colors be available for dynamic lights and static BSP lightmapping ?

 

 

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Anyway i just found how to have BSP blocks work with lightmaps and dynamic lights :

You must choose as texture a material having a shader that comes from the

"DYNAMIC" directory in shaders directory.

 

Some test :

lights.jpg

Stop toying and make games

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