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AMD Bolt: GPU acceleration for your C++ applications


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Supposedly AMD has released a new OpenCL AMD APP SDK in order to try to make it easier for developers to utilize the inherent performance and power efficiency benefits of heterogeneous computing..

 

"Bolt is an STL inspired template library, abstracting and wrapping the OpenCL™ API and enabling you to program naturally in C++; in many cases without the need to write either OpenCL™ API code or OpenCL™ kernels!"

 

I think adding this OpenCL stuff to games would be a good idea.

 

Link here: http://www.geeks3d.com/forums/index.php/topic,2850.0.html

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Standard OpenCL works with all GPUs, so this Bolt wrapper might add some incompatibilites, if it's not open source or is using AMD specific commands.

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I thought OpenCL was the standard and if this is simply being wrapped by Bolt then surely it's not device dependant!

 

What is standard OpenCL? There is just OpenCL isn't there.

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