Roland Posted May 5, 2012 Share Posted May 5, 2012 Hi all First of all. Sorry about the double post. I edited the title and added some content. Then it became a new post when I clicked Save Changes. Not what I expected. I made a simple model (a block with some stairs) in 3DWS and exported to GMF. Now I can see a problem with shadows for my character. The problems is the same both when I'm in the Editor or in my Game. My English isn't good enough to describe the problem but some screen-shoot's will make it obvious. In Editor In Game Is this something I have to accept and live with or am I doing anything wrong. I have turned dynamic shows on. Quote AV MX Linux Link to comment Share on other sites More sharing options...
AggrorJorn Posted May 5, 2012 Share Posted May 5, 2012 Hmm odd, Double directional light maybe? Quote Link to comment Share on other sites More sharing options...
DaDonik Posted May 5, 2012 Share Posted May 5, 2012 Looks to me like your stairs are not casting any shadow. In your second screenshot a part of the shadow is red and if you look closer, the red part should be hidden by the stairs shadow. I suggest you double check your material file. It could also be that your stairs mesh normals are flipped and therefore the light shines through. Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI) Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted May 5, 2012 Share Posted May 5, 2012 i dunno... but it seems as if the shadows are being projected exactly as they should be... i think the problem is with the stairs... they don't seem to be casting shadows, therefore the object shadow is also being cast upon the wall unaffected... if the stairs did cast a shadow, both the stair shadow and only the top of the character shadow would be seen on the wall, as it should be... i think... --Mike Quote Link to comment Share on other sites More sharing options...
Roland Posted May 5, 2012 Author Share Posted May 5, 2012 Still beats me why my stairs has no shadow. Its made the same way as the other models in 3DWS. Everything except the stairs get shadows. Why .... I have attached the files if you wan't to check. Removed the trees and water, but else its the same as in the image. Quote AV MX Linux Link to comment Share on other sites More sharing options...
macklebee Posted May 5, 2012 Share Posted May 5, 2012 there are no mat files in that zip... but even then, when i just place the stairs into a scene i get shadows... so it would seem its an issue with your material file... 1 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Roland Posted May 5, 2012 Author Share Posted May 5, 2012 there are no mat files in that zip... but even then, when i just place the stairs into a scene i get shadows... so it would seem its an issue with your material file... Sometimes the solutions are simple. Yes of course. I forgot to make mat-files = Solved. I'm totally embarrassed Thanks Quote AV MX Linux Link to comment Share on other sites More sharing options...
Benton Posted May 6, 2012 Share Posted May 6, 2012 I'm totally embarrassed Don't be, when I first started using LE I had trouble creating a new project... Quote Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D Link to comment Share on other sites More sharing options...
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