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Vegetation render time


ParaToxic
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What effects are you running? Also, turn off skype before you do any tests as it is a memory hog.

 

I can run a million polys at 60 fps on my computer so maybe a problem with your drivers?

Windows 7 Professional 64 bit, 16 gigs ram, 3.30GHz Quad Core, GeForce GTX 460 one gig, Leadwerks 2.5, Blender 2.62, Photoshop CS3, UU3D

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So I tested some scenes with some vegetationtypes and here is my result:

Palm from LE 2.2 (the best result)

FPS : 60

Poly : ~1.2 mio

Shadowpoly: ~2 mio

 

Spruce :

(camera a the bottom of the trees like when you walk through the scene)

FPS: 46 FPS

~1.3 mio Polys

shadowpolys : ~1.5 mio

(camera above the trees like when you fly over)

FPS: 55

Polys: ~1.2 mio

shadowposly: ~1.4 mio

 

Grass (the standartgrass)

FPS : 43 FPS

polys: ~1.0 mio

shadowpolys: ~1.4 mio

 

All vegetation renderings are with the viewdistance of 100 and the LOD of 50

 

I saw that the Batch rendertime is higher when I render the grass.What is that?

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