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gfm file not loading


Wamphyri_101
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Just bought Leadwerks I think it is a very good product amd I can't wait to get better with it. Im going thru the Lua video tutorials on Youtube and I hit a problem.

 

On video 4 that discusses camera control it is using the scene.gmf file found here

 

http://www.leadwerks.com/werkspace/page/Documentation/le2/_/tutorials/camera-controls-r385

 

The scene.gmf file will not open for me in the program demo. If i use any other gmf file it opens and it opens in the model viewer as well. I have the file in my project folder so that is not it. It just keeps telling me it can't load file am I doing something wrong?

 

Here is the code I entered:

 

require("Scripts/constants/engine_const")

 

--Tells where to find models, etc.

 

RegisterAbstractPath("")

 

--Set Graphcs Mode

 

Graphics(800,600)

 

--Create Framework Object

 

fw = CreateFramework() -- Creates main world

 

--Set the camera

 

camera = fw.main.camera

camera:SetPosition(Vec3(0,2,-10))

 

 

--Create light

 

light = CreateDirectionalLight()

light:SetRotation(Vec3(45,45,0))

 

--Load a model

 

scene = LoadMesh("abstract::scene.gmf")

if scene == nil then --nil is not zero it is does not exist

Notify("Failed To load File!!!!")

end

 

MoveMouse(GraphicsWidth()/2,GraphicsHeight()/2) -- x,y on screen

HideMouse(1) -- 1 is true

camrotation = Vec3(0)

 

--Main Loop

 

while KeyHit(KEY_ESCAPE) == 0 do --As long as false

 

gx = Curve (MouseX() - GraphicsWidth()/2,gx,10)

gy = Curve (MouseY() - GraphicsHeight()/2,gy,10)

MoveMouse(GraphicsWidth()/2,GraphicsHeight()/2) -- x,y on screen

camrotation.x = camrotation.x + gy /10

camrotation.y = camrotation.y - gx /10

camera:SetRotation(camrotation)

 

fw:Update()

fw:Render()

 

Flip(0)

 

end

 

Any help would be appreciated.

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Copy the engine.exe file from the SDK to the root of your project folder. Then open the ScriptEditor and select the Tools>Options dialog and set the location of the engine.exe that is located in your project folder.

 

Edit- Also do not forget to copy the Scripts folder over to your project folder. Or you could do all of this inside your SDK folder.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

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Yup I did that first thing. All the tutorials have worked up this point and I can load any other gmf files it seems but not this one. I was just wondering if there was something im missing, I put a diffrent file in there and it loads fine. Just that scene.gmf doesnt like to be loaded.

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