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Imroved editor manipulator functionnality


Wchris
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#1 I wish the editor would allow to move objects along their own axys or an arbitrary axys and not only global axys. and switch between the 3 at will :lol:

 

#2 I wish the editor would allow to select multiple objects and move/rotate them together at once.

 

#3 wish the editor would have object alignment features.

 

I want to load a composite object as an sbx scene.

 

To explain better the problem here's a screenshot. I want to make a destructible ship that is made of several models. The "Foot" is made of 5 parts. How do i move these 5 parts in place ? and then duplicate all five duplicates 3 times and move + rotate them in place.

 

I think #1 & #2 could be features that have not to wait for LE3 because it does not require heavy R&D, everything is there to have it now.

 

post-44-0-86814300-1321209989_thumb.jpg

 

Cheers

Chris

Windows 7 home - 32 bits

Intel Quad Q6600 - nVidia GTX 460 1GB - 2 GB RAM

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Ok i could do #2 with the ctrl key (don't know why when i first tryed it multiselect with ctrl did not work)

 

but when rotating a multiselection everything gets nuts ! see below

 

post-44-0-30722100-1321221500_thumb.jpg

 

also a rotation system with fixed value input like 45° would be great

Windows 7 home - 32 bits

Intel Quad Q6600 - nVidia GTX 460 1GB - 2 GB RAM

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