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3DS World Studio Grid Size


smashthewindow
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I've been messing around with blender and 3DS World Studio.

How do I set the grid size in the 3DS World Studio so that one grid would match the size of 1 unit in Leadwerks Engine?

 

Also how do I use the ConvertModel tool? What type of models does it convert? I selected the folder that has a .obj and .gmf it still doesn't work...

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Current project: moon.chase.star

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in 3dws using the default scale conversion that is used with the inherent exporter, a 128x128x128 box in 3dws is equal to exactly 1x1x1 meter box in LE.

 

use the '[' & ']' to change grid size in 3dws of the active orthogonal window - suggest you look at the Key Shortcuts listed in the Help file - granted all of these are shown as well from the pulldown menus... :lol:

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

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in 3dws using the default scale conversion that is used with the inherent exporter, a 128x128x128 box in 3dws is equal to exactly 1x1x1 meter box in LE.

 

use the '[' & ']' to change grid size in 3dws of the active orthogonal window - suggest you look at the Key Shortcuts listed in the Help file - granted all of these are shown as well from the pulldown menus... :)

 

oh ****

ohcrap.png

lol

 

Could you elaborate more on 128x128x128 box size? how do I see the size of a box?

 

EDIT:

fixedq.png

HAPPY :lol:

Blog & Portfolio

 

Current project: moon.chase.star

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