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Physic File :


YouGroove
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Actually an object must possess a file for it's physic description.

It would be great in LE3, that file to be generated when importing the object in the editor and editable in a panel also under the editor.

Editable in two ways :

We could choose generale collision options by using checkboxes and sliders ,or eidt the file (just a tex editor would be call form the editor)

Stop toying and make games

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