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Help with light/fire shader


Roland
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Hi.

 

I have a light where i need the light-source to be something like in this image, which is the model I made in Modo.

In Modo its a combination of several procedural textures. The light source does not have to look exactly like in the image,

but a least something it that style. Any idea on how to make such a material an d which shader to use.

 

 

AV MX Linux

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ive spent way too much time playing with this... ;)

 

Thank's a lot for your help last night. Really kind of you.

Explanation for you others: Macklebee took some time to help me with the lights last night. Really nice :D

 

I will post the result here when it's ready

AV MX Linux

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