BES Posted August 13, 2011 Share Posted August 13, 2011 I was wondering because I have a 45,000 poly model ...I was able to export it directly from 3Ds Max 2009 with the GMF exporter plug-in for Max.. The Model Viewer can open it just fine, but when I try to follow this: ...the file wont open... I get the "Failed to Load knot.gmf" I followed the directions in the video, I only changed a few things that shouldn't cause any problems : http://i303.photobucket.com/albums/nn134/BES12000/ScripteditorLuaproject.jpg Is it the script editor? Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
macklebee Posted August 13, 2011 Share Posted August 13, 2011 according to Josh: The engine is not limited by the number of triangles in a mesh, unless you go over the ~65,000 vertex limit. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
BES Posted August 13, 2011 Author Share Posted August 13, 2011 according to Josh: Hmm ...wonder why its not loading the file then... EDIT!... Macklebee helped me out again.... it was a folder paths issue from following the Lua tutorials videos ...thanks! Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.