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Some kind of weird bug - Game crashes on shoot after loading new map


Angelwolf
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I've managed to get some kind of weird bug in my game.

When the player finishes Map1 and moves onto Map2 via the MapChange trigger, the game loads up the next map just fine. However, as soon as the player fires his weapon, the game crashes out.

I've tried using different weapons, using a spawn script for the fps player etc but this seems to happen every time. The odd thing is that if loading Map2 from the editor itself and doing a test run, it works flawlessly. It only seems to happen when changing from Map1 to any other map, so I can only assume it's an issue somewhere in that map.

Any ideas at all?

There's no debug or anything to say there's something wrong with the code, it just errors out with Game.exe has stopped working

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