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Draw distance


Nexerade
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I have some weird thing with it. Sometimes I have black box that cuts draw distance - it's alright, but sometimes I have this:

 

As you can see after the barrel in left side of screen - it's not just black cut-off. Why?

I am not silly. My english is just not really great. T_T

But I'm learning! :D

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Looks like part of the context is not being cleared/drawn over in that section of the map but without out having an example to test its hard to say what would be causing that. Maybe an issue with a material setting somewhere? I would break the scene down by first removing the enemy AI then seeing if it still occurs. Then slowly start removing parts of the scene to see if it goes away. Could have something to do with your main loop, but Ive never seen smearing on just a small area and not the whole scene. Its difficult to troubleshoot a video - would be best to get an example that we can run to be able to help.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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