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Normalmaps on Particles?


Michael Betke
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Is it possible (out of the box) to have a normalmap on my particle texture?

And second question: Are soft-particles supported?

 

I would like to do the normalmapped stuff to use on a waterfall. And Softparticles on some floating clouds near the ground.

 

Any tutorial on this?

I see softparticle.frag and could.frag. Maybe they are the right ones.

Pure3d Visualizations Germany - digital essences

AAA 3D Model Shop specialized on nature and environments

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