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Problem Importing 16 Bit Depth Images


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Leadwerks is having issues importing 16 bit depth images. After working in Substance Designer and exporting my textures out as bitmaps my specular output exports from Designer as 16 bit depth. When I bring this into Leadwerks I get the error:

 

"ACCESS_EXCEPTION_VIOLATION"

 

I then brought my specular map into Photoshop and exported out which automatically exported out as 8 bit depth when importing the newly exported image into Leadwerks it comes in perfectly fine.

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