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Moving controllable body


bergice
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I want to have a body that i can control and move without it getting any changes by colliding with other bodies... So far when i try to achieve this the body doesnt seem to have any collision except it kind of flickers to dynamic.

 

Anyone know how i can do this right?

 

 

 

[EDIT]

 

I found out how to control it but i want it to only collide with the player and not other objects, and i want to prevent the player from changing the body in any way.

Hotmail: holy_crap_555@hotmail.com

Steam: bergice

Status: Lurker

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You can use a physics ball to move around, and you can set the entitytype to 0 to disable collisions:

http://www.leadwerks.com/wiki/index.php?title=Programming_with_C/C%2B%2B#Moving_around

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what version of LE are you using?

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I am using 2.25, and i cant get the forum access to work :S

 

 

 

You dont have to :) just send the required details to Josh .. he makes it work :blink:

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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