I have made a few plants and trees using alpha maps but when i import it into sandbox they have no transparency, however in the model viewer it works just fine. Oh and i cant get _sway to work on neither of the programs :/
Link to plant:
Plant - Rapidshare - 1.00mb
I want to have a body that i can control and move without it getting any changes by colliding with other bodies... So far when i try to achieve this the body doesnt seem to have any collision except it kind of flickers to dynamic.
Anyone know how i can do this right?
[EDIT]
I found out how to control it but i want it to only collide with the player and not other objects, and i want to prevent the player from changing the body in any way.
Im trying to load a texture (.dds 512,512pixels) into my game and draw it using DrawImage();
but always when i compile it stops at the line where it loads the texture, no errors or logs or any info, it just crashes... And i am very sure the dds is safe.
Turns out when i save as 16 bit raw through photoshop it works to load it but however it renders very weird...
I tried exporting a model with the 3ds max 2 gmf exporter, through fbx, b3d, dae, x, 3ds, obj with different versions of converters too and always the result is no animation, why?
I havent been using leadwerks for a long time now and have noticed alot of changes including a new forum, so i have 2 questions:
The leadwerks editor, where do i download it?
And my old leadwerks version was 2.20 i think and i just download 2.29. Will all files i need be installed then or do i have to download them one by one?
Thanks.