Jump to content

jump height


cassius
 Share

Recommended Posts

Not sure if this is a bug.

 

The jump height of my ( third person ) character is set at 5.0 which works fine at first ,but after character has walked over hills in terrain the jump height becomes as high as the hills were.Anyone had this problem?

 

EDIiT: After further checks I see that this behaviour reverts back to normal after a short while.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...